kkk
This was the only documentation I could find
prior to making my Magic The Gathering FAQ.
He does have the card list in Japanese and in English
which is quite useful.
Magic: the Gathering FAQ v1.00 (7/11/01) by Gene
------------------------------------------------
Magic: the Gathering
1 Player
1 Disc
Genre: Strategy Card Game
Memory: 6 Blocks
VGA Box Support, Visual Memory and Memory Card 4X Support
1) Introduction
2) Frequently Asked Questions
3) How to play
3.1) Controls
3.2) Game menus
3.3) Magic Heart
3.4) Playing the Computer AI
4) Walkthrough
4.1) Collecting the Gems
4.2) The Balance Tower
5) Card Lists
5.1) Sixth Edition Cards
5.2) Other Cards
5.3) Dreamcast Cards
6) Secrets
7) Miscellaneous / Et Cetera
1) Introduction
---------------
This game was released on June 28th, 2001 in Japan for the Dreamcast. It is a
strategy card game using the Magic: the Gathering (MtG) game world and system.
This FAQ will be only a FAQ directed at the questions for players familiar with
the game of MtG and are wondering whether to purchase this game, or how to play
it.
For more information on the card game, Magic the Gathering, go to Wizards of
the Coast Homepage (http://www.wizards.com).
2) Frequently Asked Questions
-----------------------------
Q) What is Magic: the Gathering?
A) It is a card game designed by Richard Garfield and produced by Wizards of
the Coast.
Q) Do I need to know how to play MtG before playing this game?
A) No, there is a tutorial in the game, as long as you understand Japanese.
Q) Is there any network support?
A) No. Unfortunately, there isn't any. I guess that Sega didn't put enough
development into this game. I think it was originally planned to have
network support, but in the end it didn't happen, probably due to Sega's
financial woes among software related problems and the halting of
Dreamcast production.
Q) What sets are the cards from?
A) Almost all of the 354 cards come from the 6th edition classics set, except
a few from Tempest, Alliances and the Classics set. There are ten new
Dreamcast only cards found in this game.
Q) What are the Dreamcast specific cards?
A) See the Card List section.
Q) How is the computer AI?
A) It is barely adequate. Don't expect it to pull any surprises. It basically
is too defensive. It will kill you off when it knows that it can. But,
otherwise, it doesn't play that well.
Q) Do I need to know Japanese to play this game?
A) It depends on how well you know MtG. If you can recognize the cards, you
will have a much easier time. But, if you don't know the cards, you will
need to know Japanese to figure them out. The menus are also in Japanese,
but you can figure them out pretty easily.
Q) Is the game going to be released in other markets, like America or Europe?
A) There are no plans for Sega to release the game elsewhere.
Q) Are there any plans to release other sets later with different cards?
A) Sega has not mentioned any plans yet.
3) How to play
--------------
3.1) Controls
-------------
The controls are as follows:
The directional pad moves between cards and in menus
L and R buttons scroll between cards, zoom in and out on the playfield
A button selects a card or option, or taps a card
X button skips past effects or taps for mana automatically
B returns or cancels
3.2) Game Menus
---------------
You will see the game menu on the left side with all of the cards in play
before you. Here is the listing of the menu:
<Pass>
<View Hand>
<View Stack of effects / spells> (if any)
<View Cards in Play> (if any)
<View Cards in the graveyard> (if any)
<View Cards removed from Play> (if any)
<Give up>
When skipping through phases (by pressing the X button), you will access
another menu.
Top option skips until the beginning of your turn
Middle option skips until the combat phase of your opponent
Bottom option skips until someone draws a card
During skipping, the B button, will stop.
It will always be interrupted by combat.
3.3) Magic Heart
----------------
Magic Heart is the town where you begin the game and can return between battles.
It is a safe place for you to edit your decks, and battle other random
opponents if you wish. You will always begin your save games in Magic Heart.
The menu of Magic Heart:
Deck edit
- edit and build new decks
View all cards
- view all of your cards out of the total 354 available
View gems / Battle
- view all of the gems that you have collected and battle any of the opponents
that you have already defeated. You can do this once you have collected a gem
from that opponent. Some opponents have multiple decks to play against. You
cannot play any of the characters from the Balance Tower
Fight random opponent
- You will fight a random opponent and are rewarded with extra cards if you win
Options
Sound - stereo or mono
Sound effects - on or off
Visual effects - on or off
BGM - on or off
Go to another place
- Visit another place on the game map
3.4) Playing the Computer AI
----------------------------
The computer AI is relatively easy. But, there are some things to note about
playing it. First of all, you should know that the computer AI will start with
several cards pre-determined in its hand. It can vary from enemy to enemy, but
you will soon notice a pattern of cards that they will start with in their
initial draw, especially the final bosses. I believe this is used to balance
out the Computer AI difficulty.
It is easy to tell when the computer has some instants to play, especially
counterspells because you will notice lag while the computer is thinking between
phases. Keep an eye out for this and you can tell if the computer's holding an
instant, such as a counterspell. Also, the computer doesn't hold back a lot of
cards. It will use it almost as soon as it can.
The computer AI is far from perfect. It has some problems with some cards and
abilities. In these cases, it usually just can't detect the special abilities
of the cards. However, in other cases, the computer will misjudge when to use
the card. I've even seen it kill itself.
The computer AI has some difficulties with the following cards / abilities:
- Any ability that augments Power/Toughness in combat
- Land that inflicts damage to produce mana
- Armageddon / Boil
- Fog Elemental
- Fyndhorn Brownie
- Nevinyrral's Disk
- Radjan Spirit
4) Walkthrough
--------------
This is a quick strategy guide for Story mode.
4.1) Collecting the Gems
------------------------
There are the five places that you can visit for battle besides Magic Heart, the
original town. They represent a color that you will battle in each place. You
can play them in any order that you wish. None of them are extremely hard if
you are an intermediate player. You will, of course, have to build up your
deck and keep editing it to make it stronger, but none of these opponents are
particularly strong. After defeating a boss or a sub-boss, you will receive a
gem once you have all of the gems, you can continue to the Balance Tower.
You can choose whichever sub-boss that you want to fight. You will have to beat
the bosses twice to receive the final gem of that color.
The five places, their colors and their bosses are:
Murg - Black
Boss: Hapto
Sub-bosses: Haruuz the Imp and The Black Knight, Vice
Camat Island - Blue
Boss: Wanallan
Sub-bosses: Kasheem the Faery and the Merfolk, Saji
Lydar Forest - Green
Boss: Tantanick
Sub-bosses: Fellores the Elf and the Treefolk, Element
Yeluk - Red
Boss: Ashuza
Sub-bosses: Vestas the Djinn and the Minotaur, Haakuun
Tornell - White
Boss: Harellia
Sub-bosses: Oran the Griffon and The White Knight, Rack
4.2) The Balance Tower
----------------------
After collecting all of the gems from the various places, the Balance Tower
appears in the middle of the map. When you enter there are three consecutive
bosses to overcome before winning the game. They are the three forms of the
demon that is plaguing the realm. These are the toughest decks in the game. I
found that Nevinyrral's Disk is particularly useful, especially against the
first deck.
After completing the Balance Tower, you will see the staff roll and your
record against your opponents.
After completing the game once, you can only play the Balance Tower afterwards,
unless you start a new game. However, you can still fight all the opponents
from the View Gem / Battle menu in Magic Heart.
5) Card Lists
-------------
Here are all the cards in the game:
5.1) Sixth Edition Cards (335)
------------------------------
ÅyLandÅz
Forest/êX
Island/ìá
Mountain/éR
Plains/ï½ín
Swamp/è¿
ÅyLand UncommonÅz
Crystal Vein/êÖèªçzñ¨
Dwarven Ruins/ÉhÉèÅ[ÉtìsésÇÃîpãï
Ebon Stronghold/é½çïÇÃóvç«
Havenwood Battleground/ÉwÉCÉîÉìÉEÉbÉhÇÃåÃêÌèÍ
Ruins of Trokair/ÉgÉçÉEÉPÉAÇÃîpãï
Svyelunite Temple/ÉVÉîÉBÉGÉãÉiÉCÉgÇÃéõâ@
ÅyLand RareÅz
Adarkar Wastes/ÉAÉ_Å[ÉJÅ[çrå¥
Brushland/í·ñÿó&emdash;ín
City of Brass/ê^ËJÇÃìs
Karplusan Forest/ÉJÅ[ÉvÉãÅ[ÉUÉìÇÃêX
Sulfurous Springs/ó°â©êÚ
Underground River/íníÍÇÃëÂâÕ
ÅyArtifact UncommonÅz
Ashnod's Altar/ÉAÉVÉÖÉmÉbÉhÇÃãüã]ëä
Charcoal Diamond/íYêFÇÃÉ_ÉCÉAÉÇÉìÉh
Crystal Rod/êÖèªÇÃèÒ
Dragon Mask/ÉhÉâÉSÉìÇÃâºñ
Fire Diamond/îÍêFÇÃÉ_ÉCÉAÉÇÉìÉh
Fountain of Youth/é·ï'ÇËÇÃêÚ
Glasses of Urza/ÉEÉãÉUÇÃä·ãæ
Iron Star/ìSÇÃêØ
Ivory Cup/è¤âÂÇÃît
Lead Golem/âîÇÃÉSÅ[ÉåÉÄ
Mana Prism/É}ÉiÅEÉvÉäÉYÉÄ
Marble Diamond/ìûîíêFÇÃÉ_ÉCÉAÉÇÉìÉh
Moss Diamond/ë¤êFÇÃÉ_ÉCÉAÉÇÉìÉh
Mystic Compass/îÈãVÇÃÉRÉìÉpÉX
Obsianus Golem/çïójêÎÇÃÉSÅ[ÉåÉÄ
Ornithopter/âHÇÎǽǴîÚçsã@äB
Patagia Golem/óÉñåÇÃÉSÅ[ÉåÉÄ
Phyrexian Vault/ÉtÉ@ÉCÉåÉNÉVÉAÇÃëÝ
Rod of Ruin/îjñÅÇÃÉçÉbÉh
Skull Catapult/ÈëÈêÉJÉ^ÉpÉãÉg
Sky Diamond/ãÛêFÇÃÉ_ÉCÉAÉÇÉìÉh
Soul Net/ç°ÇÃñ'
Throne of Bone/çúÇÃã ç¿
Wooden Sphere/êXÇÃïÛãÖ
ÅyArtifact RareÅz
Aladdin's Ring/ÉAÉâÉWÉìÇÃéwó÷
Amber Prison/ýÊýþÇÃòS
Ankh of Mishra/É~ÉVÉÖÉâÇÃÉAÉìÉN
Bottle of Suleiman/ÉXÉåÉCÉ}ÉìÇÃíÙ
Cursed Totem/éÙÇÌÇÍǽÉgÅ[ÉeÉÄëú
Dancing Scimitar/óxÇÈâ~åéìÅ
Dingus Egg/ïsñæÇÃóë
Disrupting Scepter/îjóÙÇÃâ§âî
Dragon Engine/ÉhÉâÉSÉìÅEÉGÉìÉWÉì
Flying Carpet/ãÛîÚÇ'ãOü~
Grinning Totem/ÇÉÇâÇÉÇâèÎÇ¢ÇÃÉgÅ[ÉeÉÄëú
Howling Mine/ñiǶǽÇØÇÈçzéR
Jade Monolith/ãÅêâÇÃÉÇÉmÉäÉX
Jalum Tome/ÉWÉFÉCÉâÉÄîÈñ{
Jayemdae Tome/ÉWÉFÉCÉÄÉfÅ[îÈñ{
Meekstone/éãé"ÇÃêÎ
Millstone/êÎâP
Pentagram of the Ages/êØëöÇÃÉyÉìÉ^ÉOÉâÉÄ
Primal Clay/å¥èâÇÃìy
Snake Basket/é÷ǩDz
Storm Cauldron/óíÇÃëÂäò
Teferi's Puzzle Box/ÉeÉtÉFÉäÅ[ÇÃç×çHîÝ
The Hive/ñIÇÃëÉ
Wand of Denial/î¤íËÇÃÉèÉìÉh
ÅyBlack CommonÅz
Blood Pet/ÉuÉâÉbÉhÅEÉyÉbÉg
Bog Imp/è¿ÉCÉìÉv
Bog Rats/è¿ÉlÉYÉ~
Coercion/ãóv
Drudge Skeletons/ÂøÇä[çú
Dry Spell/ä£Ç´ÇÃéÙï¶
Enfeeblement/éãëÃâª
Fatal Blow/ñ½éÊÇË
Fear/àÿï|
Feast of the Unicorn/àÍäpèbÇÃã¿âÉ
Feral Shadow/écîEÇ»âe
Gravedigger/ÉOÉåÉCÉuÉfÉBÉKÅ[
Howl from Beyond/îÞïûÇ©ÇÁÇÃóYã©Ç&emdash;
Kjeldoran Dead/ÉLÉCÉFÉãÉhÅ[ÇÃéÄé"
Lost Soul/ñ¿Ç¶ÇÈç°
Painful Memories/íÉÇÐǵǢãLâØ
Python/ÉjÉVÉLÉwÉr
Raise Dead/éÄé"çÄê¶
Razortooth Rats/ÉJÉ~É\ÉäÉlÉYÉ~
Scathe Zombies/ÉXÉPÉCÉYÅEÉ]ÉìÉr
Syphon Soul/ãzç°
Terror/ã°ï|
ÅyBlack UncommonÅz
Abyssal Specter/ê[ï£ÇÃéÄóÏ
Agonizing Memories/ãÍñãÇÃãLâØ
Blight/çrîp
Blighted Shaman/îjñÅÇÃÉVÉÉÅ[É}Éì
Bog Wraith/è¿ÇÃà´óÏ
Dread of Night/ñÈÇÃêÌúÉ
Evil Eye of Orms-by-Gore/ÉIÅ[ÉÄÉYÅÅÉoÉCÅÅÉSÉAÇÃé×ä·
Gravebane Zombie/ïÊÇ¢ÇÁǸÇÃÉ]ÉìÉr
Hidden Horror/âBdzÇÍǽã°ï|
Leshrac's Rite/ÉåÉVÉÖÉâÉbÉNÇÃîÈãV
Mind Warp/ê¸ê_òcã»
Mischievous Poltergeist/à´ãYÇ»É|ÉãÉ^Å[ÉKÉCÉXÉg
Perish/îÒãÆÇÃéÄ
Pestilence/çïéÄïa
Strands of Night/ñÈÇÃífï&endash;
Stupor/ïðëR
ÅyBlack RareÅz
Abyssal Hunter/ê[ï£ÇÃéÎêl
Ashen Powder/éÄäDÇÃîÈï²
Derelor/ÉfÉåÉçÅ[
Doomsday/çÅåãÇÃêRîª
Fallen Angel/ë¬ìVég
Forbidden Crypt/ã÷äõÇÃïÊèä
Greed/ÊÃó~
Hecatomb/ÇÝÇÐǽÇÃê¶ÇØÊ&emdash;
Infernal Contract/ñªï{ÇÃå_ñÒ
Necrosavant/ÉlÉNÉçÉTÉîÉ@ÉìÉg
Nightmare/ñ²ñÇ
Rag Man/êldzÇÁÇ¢
Sengir Autocrat/ÉZÉìÉMÉAÇÃè]êb
Stromgald Cabal/ÉXÉgÉçÅ[ÉÄÉKÉãÉhÇÃâAñdíc
Vampiric Tutor/ãzååÇÃã³é¶é"
Zombie Master/É]ÉìÉrégÇ¢
ÅyBlue CommonÅz
Boomerang/ÉuÅ[ÉÅÉâÉì
Counterspell/ëÎçRéÙï¶
Dream Cache/ñ²ÇÅÇÃíôǶ
Flight/îÚçs
Fog Elemental/îZñ¶ÇÃê¸óÏ
Gaseous Form/ÉKÉXâª
Horned Turtle/äpäCãT
Inspiration/óÏä¥
Memory Lapse/ãLâØÇÃåáóé
Merfolk of the Pearl Trident/ê^éÏéOç³ñµÇÃêlãõ
Phantasmal Terrain/å¶âeÇÃín
Prodigal Sorcerer/ïúìÝñÇèpét
Psychic Venom/ínÇÃìÅ
Remove Soul/óÏç°ïúíÄ
Sage Owl/ï®ímÇËÉtÉNÉçÉE
Sea Monster/ÉVÅ[ÅEÉÇÉìÉXÉ^Å[
Spell Blast/éÙï¶îj
Storm Crow/óíâ_ÇÃÉJÉâÉX
Tidal Surge/ëÅÇøäÒǹÇÈëÂîg
Unsummon/ëóä"
Vodalian Soldiers/ÉîÉHÅ[ÉfÉCÉäÉAÇÃïºém
Wind Drake/ïóÇÃÉhÉåÉCÉN
ÅyBlue UncommonÅz
Abduction/óUâû
Air Elemental/ëÂãCÇÃê¸óÏ
Browse/èEÇ¢ì«Çð
Chill/ä¶ÇØ
Glacial Wall/ïXâÕÇÃï«
Harmattan Efreet/ÉAÉãÉ}ÉbÉ^ÉìÅEÉCÉtÉäÅ[Ég
Insight/é©å»ì¥é@
Mystical Tutor/ê_îÈÇÃã³é¶é"
Phantom Warrior/å¶âeÇÃêÌém
Power Sink/ñÇóÕè¡íæ
Prosperity/îÉâh
Relearn/ïúèK
Segovian Leviathan/ÉZÉSÉrÉAÇÃëÂâöãõ
Soldevi Sage/É\ÉãÉfÉîÉBÇÃå´êl
Wall of Air/ëÂãCÇÃï«
Wind Spirit/ïóÇÃê¸
ÅyBlue RareÅz
Ancestral Memories/ëcêÊÇÃãLâØ
Daring Apprentice/â ä¸Ç»íÌéq
Deflection/ïÎå¸
Desertion/íDéÊ
Diminishing Returns/êÊç×ÇËÇÃéûâv
Flash/ëMåõ
Forget/ñYãp
Juxtapose/ëÎíu
Library of Lat-Nam/ÉâÉgÅEÉiÉÄÇÃê}èëäÙ
Lord of Atlantis/ÉAÉgÉâÉìÉeÉBÉXÇÃâ§
Mana Short/åÕäâ
Polymorph/ïÏêg
Psychic Transfer/ê¶ñ½ì]àÚ
Recall/âÒëz
Sibilant Spirit/ïóñ¬ÇËÇÃê¸
Zur's Weirding/ÉYÉAÅ[ÇÃâ^ñ½éxîz
ÅyGreen CommonÅz
Cat Warriors/îLë°ÇÃêÌém
Elven Cache/ÉGÉãÉtÇÃâBǵèÍèä
Fog/îZñ¶
Fyndhorn Brownie/ÉtÉBÉìÉhÉzÅ[ÉìÇÃÉuÉâÉEÉjÅ[
Giant Growth/ãêëÂâª
Giant Spider/ëÂíwÂÅ
Gorilla Chieftain/ÉSÉäÉâÇÃèUí·
Grizzly Bears/äDêFåF
Llanowar Elves/ÉâÉmÉèÅ[ÉãÇÃÉGÉãÉt
Panther Warriors/ï^ÇÃêÌém
Pradesh Gypsies/ÉvÉâÉfÉbÉVÉÖÇÃïYîëñØ
Rampant Growth/ïsã¸ÇÃé©ëR
Redwood Treefolk/ÉåÉbÉhÉEÉbÉhÅEÉcÉäÅ[ÉtÉHÅ[ÉN
Regeneration/çÄê¶
Scaled Wurm/çbóÿÇÃÉèÅ[ÉÄ
Shanodin Dryads/ÉVÉÉÉmÅ[ÉfÉBÉìÇÃÉhÉâÉCÉAÉh
Stalking Tiger/îEÇ&emdash;äÒÇÈå'
Stream of Life/ñ½ÇÃêÏ
Trained Armodon/åPóûdzÇÍǽÉAÅ[ÉÇÉhÉì
Tranquility/ï½â¸
Vitalize/ÇðǻǨÇÈäàóÕ
Wild Growth/îÉñÎ
ÅyGreen UncommonÅz
Creeping Mold/îEÇ&emdash;äÒÇÈÉJÉr
Elven Riders/ÉGÉãÉtÇÃãRéË
Fallow Earth/ãxçkín
Familiar Ground/ínå³ÇÃóò
Femeref Archers/ÉtÉFÉÅÉåÉtÇÃéÀéË
Fyndhorn Elder/ÉtÉBÉìÉhÉzÅ[ÉìÇÃåÃòV
Lure/äÒǹâa
Radjan Spirit/ÉâÉWÉÉÉìÇÃê¸
River Boa/ÉäÉoÅ[ÅEÉ{ÉA
Summer Bloom/â'ê·ÇËÇÃâÄ
Thicket Basilisk/ñÎÇðÇÃÉoÉWÉäÉXÉN
Uktabi Orangutan/ÉEÅ[ÉNÉ^ÉrÅ[ÅEÉIÉâÉìÉEÅ[É^Éì
Unseen Walker/å©Ç¶Ç¥ÇÈó·êl
Untamed Wilds/çrÅXǵǴé©ëR
Warthog/ÉCÉ{ÉCÉmÉVÉV
Worldly Tutor/ëê¢ÇÃã³é¶é"
ÅyGreen RareÅz
Birds of Paradise/ãÉäyí¹
Call of the Wild/ñÏê¶ÇÃåÄÇ&emdash;êº
Dense Foliage/åQót
Early Harvest/ëÅìEÇð
Elder Druid/èãç¿ÉhÉãÉCÉh
Elvish Archers/ÉGÉãÉtÇÃéÀéË
Hurricane/ÉnÉäÉPÅ[Éì
Living Lands/ê¶Ç´ÇÄÇ¢ÇÈëÂín
Maro/É}ÉçÅ[
Nature's Resurgence/é©ëRÇÃïúäà
Rowen/ìÒìxñÚÇÃéûän
Tranquil Grove/ï½â¸ÇÃé÷ó&emdash;
Uktabi Wildcats/ÉEÅ[ÉNÉ^ÉrÅ[ÅEÉèÉCÉãÉhÉLÉÉÉbÉg
Verduran Enchantress/êVóÎÇÃèóñÇèpét
Waiting in the Weeds/ëêâAÇÃë"Çøïöǹ
Wyluli Wolf/ÉèÉCÉãÅ[ÉäÅ[ÇÃòT
ÅyRed CommonÅz
Anaba Bodyguard/ÉAÉiÅ[ÉoÇÃÉ{ÉfÉBÉKÅ[Éh
Anaba Shaman/ÉAÉiÅ[ÉoÇÃÉVÉÉÅ[É}Éì
Balduvian Barbarians/ÉoÉãÉfÉÖÉîÉBÉAÇÃîÿë°
Firebreathing/âäÇÃÉuÉåÉX
Fit of Rage/åÉçV
Flame Spirit/âÎâäÇÃê¸
Giant Strength/ãêêlÇÃóÕ
Goblin Digging Team/ÉSÉuÉäÉìåäå@ÇËïîëý
Goblin Elite Infantry/ÉSÉuÉäÉìê¸âsïýïºïîëý
Goblin Hero/ÉSÉuÉäÉìÇÃóEém
Lightning Blast/ìdåÇîj
Mountain Goat/ÉVÉçÉCÉèÉÑÉM
Pyrotechnics/îâÎ
Raging Goblin/ì{ÇËã¶Ç§ÉSÉuÉäÉì
Sabretooth Tiger/åïéïå'
Shatter/ï²ç"
Shock/ÉVÉáÉbÉN
Spitting Earth/ëÂínÇÃîÚâI
Stone Rain/êÎÇÃâJ
Talruum Minotaur/É^Å[ÉãÉãÅ[ÉÄÅEÉ~ÉmÉ^ÉEÉãÉX
Tremor/î÷êk
Viashino Warrior/ÉîÉBÅ[ÉAÉVÅ[ÉmÇÃêÌém
ÅyRed UncommonÅz
AEther Flash/èãìVÇÃëMåõ
Blaze/ñ"âÎ
Boil/ï¶ì´
Burrowing/åäå@ÇË
Conquer/êïû
Fire Elemental/âäÇÃê¸óÏ
Flashfires/ñÏâÎ
Goblin Recruiter/ÉSÉuÉäÉìÇÃí¥ïÂïº
Hulking Cyclops/ãêëÃÇÃÉTÉCÉNÉçÉvÉX
Orcish Artillery/ÉIÅ[ÉNúWã|ëý
Orcish Oriflamme/ÉIÅ[ÉNÇÃåRä¯
Pillage/óíD
Spitting Drake/âÎêÅÇ´ÉhÉåÉCÉN
Vertigo/ÇþÇÐÇ¢
Volcanic Geyser/ónäâï¨âÎ
Wall of Fire/âäÇÃï«
ÅyRed RareÅz
Balduvian Horde/ÉoÉãÉfÉÖÉîÉBÉAÇÃëÂåR
Crimson Hellkite/ê^çgÇÃÉwÉãÉJÉCÉg
Earthquake/ínêk
Fervor/îMèÓ
Final Fortune/çÅåãÇÃìqÇØ
Goblin King/ÉSÉuÉäÉìÇÃâ§
Goblin Warrens/ÉSÉuÉäÉìÇÃëÉåä
Hammer of Bogardan/É{ÉKÅ[É_ÉìÇÃí»
Illicit Auction/ñ³ì¹ÇÃã£ÇË
Inferno/ÉCÉìÉtÉFÉãÉm
Jokulhaups/ÉWÉáÅ[ÉNÉãÉzÅ[ÉvÉX
Manabarbs/ñÇóÕÇÃÇÆÇ°
Reckless Embermage/ñ³ñdÇ»ÇÈÉGÉìÉoÅ[ÇÃñÇì¹ém
Relentless Assault/òAë±ìÀåÇ
Shatterstorm/ï²ç"ÇÃóí
Volcanic Dragon/âÎéRÇÃÉhÉâÉSÉì
ÅyWhite CommonÅz
Armored Pegasus/äZÇÃÉyÉKÉTÉX
Circle of Protection : Black/çïÇÃñhåäâ~
Circle of Protection : Blue/ê¬ÇÃñhåäâ~
Circle of Protection : Green/óÎÇÃñhåäâ~
Circle of Protection : Red/ê'ÇÃñhåäâ~
Circle of Protection : White/îíÇÃñhåäâ~
D'Avenant Archer/É_ÉuÉiÉìÉgÇÃéÀéË
Disenchant/âðéÙ
Ekundu Griffin/ÉCÅ[ÉJÉìÉhÉDÅ[ÅEÉOÉäÉtÉBÉì
Healing Salve/é°ñ¸ÇÃìÓçp
Hero's Resolve/óEémÇÃåàà"
Infantry Veteran/óðêÌÇÃïýïº
Mesa Falcon/ÉÅÉTÅEÉtÉ@ÉãÉRÉì
Pacifism/ï½òaÇ»êS
Regal Unicorn/çcíÈàÍäpèb
Remedy/é°óÃ
Resistance Fighter/ÉåÉWÉXÉ^ÉìÉXïº
Samite Healer/ÉTÉ}ÉCÉgÇÃñ¸ÇµéË
Standing Troops/èÌîõåR
Tundra Wolves/ÉcÉìÉhÉâòT
Venerable Monk/ÇÝÇËÇǽǢòVèCì¹ém
Warrior's Honor/êÌémÇÃó_ÇÍ
ÅyWhite UncommonÅz
Ardent Militia/å£êgìIñØïºíc
Castle/èÈï«
Daraja Griffin/É_ÉâÉWÉÉÅEÉOÉäÉtÉBÉì
Divine Transformation/ê_ê´ïÏàÙ
Enlightened Tutor/åÂÇËÇÃã³é¶é"
Heavy Ballista/èdÉoÉäÉXÉ^ïîëý
Kismet/èhñ½
Light of Day/ìúíÜÇÃåõ
Longbow Archer/í·ã|ïº
Reprisal/ïúãw
Serra's Blessing/ÉZÉâÇÃèjïü
Spirit Link/ç°ÇÃãJ
Staunch Defenders/åòòSÇ»ñhâqëý
Unyaro Griffin/ÉEÉìÉÑÉçÅEÉOÉäÉtÉBÉì
Wall of Swords/åïÇÃï«
Warmth/ígãC
ÅyWhite RareÅz
Animate Wall/ìÆÇï«
Archangel/ëÂìVég
Armageddon/ÉnÉãÉ}ÉQÉhÉì
Celestial Dawn/ìVäEÇÃèååõ
Crusade/è\éöåR
Ethereal Champion/ìVèãÇÃóEé"
Exile/ó¨åY
Icatian Town/ÉAÉCÉPÉCÉVÉAÇÃìsés
Kjeldoran Royal Guard/ÉLÉCÉFÉãÉhÅ[ÇÃãþâqëý
Order of the Sacred Torch/ê¹Ç»ÇÈìîâÎÇÃãRémíc
Pearl Dragon/ê^éÏÇÃÉhÉâÉSÉì
Reverse Damage/É_ÉÅÅ[ÉWî½ì]
Serenity/êÃéâ
Sunweb/ëæózÇÃñ'
Tariff/ä÷êÅ
Wrath of God/ê_ÇÃì{ÇË
5.2) Other Cards (9)
--------------------
ÅyBlack CommonÅz
Death Pits of Rath/ÉâÅ[ÉXÇÃéÄÇÃìÞóé (Tempest)
ÅyBlack RareÅz
Bad Moon/ïsãgÇÃåé (Reprint)
ÅyBlue CommonÅz
Manta Riders/ñfà'ïóÉâÉCÉ_Å[ (Tempest)
ÅyWhite UncommonÅz
Swords to Plowshares/åïÇðåLÇÉ (Reprint)
ÅyArtifact RareÅz
Nevinyrral's Disk/ÉlÉrÉjÉâÉãÇÃâ~î' (Reprint)
Winter Orb/ì~ÇÃïÛã (Reprint)
ÅyLand RareÅz
Thawing Glaciers/óZÇØÇäÇïXâÕ (Alliances)
5.3) Dreamcast Only Cards (10)
------------------------------
ÅyBlack RareÅz
Hapato's Might/ÉnÉpÉgÉDÇÃÉJ
Instant 2B
- Target creature receives +X/+0 where X is a random number from 0 to 6.
Murgish Cemetery/É}Å[ÉMÉbÉVÉÖÇÃóÏâÄ
Enchantment 4BB
- 3B, Discard a card from your hand to bring a X/X black token into play where
X is a random number from 2 to 6.
ÅyBlue RareÅz
Camato Scout/ÉJÉ}ÉçÅ[ÇÃêÀåÛ
Summon Merfolk (2/3) 1UU
- When Camato scout comes into play, it gains landwalk of a random basic land type.
Saji's Torrent/ÉTÉW²ÇÃåÉó¨
Instant 1U
- Tap X creatures where X is a random number from 0 to 5.
ÅyGreen RareÅz
Lydari Druid/ÉäÉ_ÉãÇÃÉhÉãÉCÉh
Summon Druid (2/2) 2G
- When Lydari Druid comes into play, all lands are transformed permanently to
a random basic land.
Lydari Elephant/ÉäÉ_ÉãÇÃè¤
Summon Elephant (X/Y) 4G
- X and Y equal random numbers from 3 to 7.
ÅyRed RareÅz
Velican Dragon/ÉîÉFÉäÉJÉìÉhÉâÉSÉì
Summon Dragon (5/5) 5RR
- Flying, when Velican Dragon is blocked, it receives +X/+O until the end of
turn, where X is a random number from 0 to 5.
Ashuza's Breath/ÉAÉVÉÖÉUÅ[ÇÃÉuÉåÉX
Sorcery 1R
- all creatures take X damage, where X is a random number from 0 to 2.
ÅyWhite RareÅz
Arden Angel/ÉAÅ[ÉfÉììVég
Summon Angel (4/4) 4WW
- During your upkeep, if Arden Angel is in the graveyard, there is a 1 in 4
chance that you can bring it directly into play under your control.
Tornellan Protector/ÉgÅ[ÉlÉbÉâÉìÇÃîðåÏé"
Summon Cleric (1/2) 2W
- Tap, this turn damage dealt to target player or creature is reduced by X,
where X is a random number from 1 to 3.
6) Secrets
----------
If you put the game disc into your PC, you can view Sample.bmp, the world map
with a BMP-compatible viewer.
7) Miscellaneous / Et Cetera
----------------------------
Thanks to Sega and for making this interesting game!
Thanks to Another Plane for the card lists.
This FAQ is not associated with Sega, or any of its products either software or
hardware. Sega retains all copyrights of its products mentioned in this FAQ.
Sega Homepage: http://www.sega.com
Sega's MtG Homepage: http://www.sega.co.jp/dreamcast/software/mtg/
This FAQ is not associated with Wizards of the Coast, or any of its
products. Wizards of the Coast retains all copyrights of its products
mentioned in this FAQ.
Wizards of the Coast Homepage: http://www.wizards.com
This FAQ is best viewed in Japanese Notepad or a Japanese text-based editor.
If you like card strategy games, try Culdcept Second (DC).
Other FAQs written by me:
- Tetris with Cardcaptor Sakura: Eternal Heart (PS)
- The Typing of the Dead (DC)
- The Great Khan Game (Card game)
- Advanced World War (DC)
- Dioramos (PS)
- Blood: The Last Vampire (PS2)
- Hundred Swords (DC)
- Culdcept Expansion (PS)
- One Piece Mansion (PS)
- Gaiamaster (PS)
-- 7/11/01 Gene(intv@canada.com)